![]() ![]() Some love it, some hate it, but nobody can look away. So why not make the second game, but use screenshots from the prototype of the first game to trick people into playing it? Probably because it is unethical and might even violate laws about misrepresenting a product, but it's profitable nevertheless.Lily’s Garden ads have transformed the world of mobile game marketing. So what we have here is one game idea which is easy to promote but not profitable and one game idea which is profitable but not easy to promote. Easy to monetize - Candy Crush has already figured out how to turn a match-3 game into a gold mine, so you can simply copy their monetization strategy.They are not difficult to make, the graphical assets are mostly static images and yet they provide hours upon hours of gameplay. Easy to develop - Match-3 puzzle games are a tried and true formula.Some customers will recognize it as a match-3 game, but now you are facing the difficulty to show how your match-3 game is different from all the others they already played. ![]() They have no idea what's the goal of the game or how it plays. The customer can't make any sense of that screenshot.
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